StarCraft improved on its predecessor Warcraft II, which showcased two incredibly very similar playable factions, by introducing asymmetry amongst the units and systems accessible to its 3 races (Protoss, Terran, and Zerg). This asymmetry was comparable to that pioneered inside the lesser-identified 1996 SSI launch War Wind. The unit varieties https://keegan6vw40.p2blogs.com/29220233/not-known-factual-statements-about-starcraft